Helpful Guides
Check out our best tips and tricks for bringing powerful STEAM learning to your classroom or library.
Steam Guide
Eleven tips and four case studies to help kick-start your STEAM program.

Librarian's Guide
Real-world tips for getting started with littleBits in your library.

Code Kit Resources
Bringing coding to your students is easier than ever, thanks to a full suite of resources to support you in your classroom, library, or makerspace.
Bit Index
Get to know the Bits in your kit, complete with real-world analogies and mini-challenges.

Curriculum Guide
This guide is a starting point for considering which Code Kit lessons and resources you should use.

Invention Log
Keep students engaged in the invention process with this worksheet for documenting progress and ideas.

Steam Student Set Resources
Use our top educator offering with confidence! Get the teacher and student guides, and tie-ins to standards.
Student Invention Guide
70+ pages of group or self-guided inventing, plus instruction in the engineering design process & more.

Classroom Tools
Our tried-and-true ways to get your whole classroom engaged in fun, invention-based learning.
littleBits 101
New to littleBits? Learn about our mission and discover everything you need to know about your Bits.
Bit Basics
This guide teaches the fundamentals of littleBits, and makes getting started a snap.

QUICK START GUIDES FROM INVENT TO LEARN
Created by Gary Stager and Sylvia Libow Martinez
RECORDED WEBINARS
Videos on using littleBits in Education
Bringing STEAM to Your School or District
Bringing littleBits to Your School or District
Coding and the Four Cs
Educator Case Studies
To learn about the adaptability and ease of integrating littleBits into different settings, check out our case studies.
In The Classroom
In the library
Outside the library
Additional Resources
Discover more about littleBits and find fun events and inventions you can make to continue the learning!